Interesting overview of the types of computation in games (simulation + numerical + shading) and the varying performance aspects of each, and musings on "language suitability": www.st.cs.uni-saarland.de/edu/semin...
Experiments, observations, and ideas: tech tools, AI, books, media, daily systems
Interesting overview of the types of computation in games (simulation + numerical + shading) and the varying performance aspects of each, and musings on "language suitability": www.st.cs.uni-saarland.de/edu/semin...