
About a decade ago, I thought briefly, about how the day would feel, if we had some sort of metric units instead of hours & minutes, then forgot about it.
About six years ago, I had an Android phone, and wondered what it would take, to make an app for this. At the time, I looked into OpenGL support, and had some basic screen working, but the state of app development seemed like really grungy to me, and I forgot about it again.
About a year ago, I had an iPhone, and wondered what it would take to make an app for this. I had still never made a mobile app, but SwiftUI had recently been released, and … the state of app development seemed way less grungy, and SwiftUI did live up (mostly) to its promise of being a (mostly) declarative framework … so I made a prototype (using centi-days and milli-centi-days), and then forgot about it again.
Last month, I finally pushed it “over the line”. I had to fill out some forms, make some placeholder icons, and come up with a name.
I’ve always thought of the metric system being based on “tens”, and “ten” feels very “human”, so I called it HumanTime. (I don’t have the necessary free time these days, but it would be good to eventually round this off with a Watch app too).
Anyway, there’s no moral to this story, other than “I built a (small) thing” , “it’s good to make things“, and “I wish I’d done this earlier”.
If you want to take a look, it’s on the App Store: here.
#making
#apps
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